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#198 — Top 86.2%

Alban1911

Alban

C

Getting there

Overall

0.0

/ 100

01 · Roasts

One Fandom, Three Repos

Rose, LeagueSkins, Watermelon — all League of Legends skinning tools. You have 729 stars and a Discord server, but your entire GitHub is basically one niche game mod project split into three repos. Riot patches one API endpoint and your portfolio is gone.

CI? Never Heard of Her

Three repos, zero CI pipelines. You wrote a Durable Object-backed Cloudflare party relay and Levenshtein fuzzy matching, but somehow 'run a GitHub Action' is where you draw the line.

98% Solo Artist

soloPct = 98%. You have 114 followers and a Ko-Fi link but only opened 1 issue and sent 6 PRs all year on other people's code. The community-building is one-directional.

Night Owl Coder (83% After Dark)

83% of your commits drop after hours — heatmap confirms bursts of 4s at suspicious times. Either you have a day job you're not telling us about, or you're just a creature of the night debugging injection hooks at 2am.

Data Repo Carrying Your Star Count

LeagueSkins has 244 stars for being a folder of image files organized by ID. Your actual engineering work in Rose has 464 stars. Your most popular 'code' is basically a ZIP file with a README.

Built using

Zoral

Shadows one worker for a week, then takes over their job with zero extra setup. Behaves exactly like the original.

zoral.ai

02 · Category breakdown

  • Impact
    25% weight
    71B
  • Consistency
    20% weight
    60C
  • Quality
    20% weight
    57D
  • Depth
    15% weight
    55D
  • Breadth
    10% weight
    65C
  • Community
    10% weight
    40D

03 · Stats

365-day commit heatmap

220 active days

Less
More

Language distribution

6 langs
  • Python50%
  • JavaScript38%
  • Rust9%
  • TypeScript2%
  • CSS1%
  • HTML0%

04 · Numbers

Owned repos

non-fork

6

Commits

last 12 months

860

Followers

114

Joined GitHub

Jul 2025

05 · Top repos

06 · Timeline

  1. Jul 6, 2025
    Joined GitHub
  2. Oct 22, 2025
    Created LeagueSkins — League of Legends skin assets organized by champion and skin IDs.
  3. Apr 2, 2026
    Created Rose — League, unlocked.
  4. Apr 12, 2026
    Created Watermelon — League of Legends custom skin manager
  5. Aug 27, 2026
    Most recent push to LeagueSkins

07 · Compare

github.com/
Alban1911 · 6dmedian coder

08 · Rubric

How this score was produced

Overall = Σ (category × weight) + gentle top-end curve

CategoryWeightScoreContrib.
Raw total59.9
Top-end curve+4.9
Final overall64.8

Tier thresholds

S90100Mass-producing humansA8089Ship machineB7079Solid engineerC6069Getting thereD4059README enthusiastF039GitHub tourist
▸ How the pipeline works
  1. 01Scrape.Pull every non-fork repo pushed in the last 90 days, plus your contribution calendar, followers, and language byte counts — straight from GitHub's REST & GraphQL APIs.
  2. 02Triage.A small model reads every repo's file tree + README and picks the 20 files per repo that actually reveal how you code.
  3. 03Grade each repo. All repos run in parallel through a fast scoring model that reads the picked files and rates each one independently on Impact, Quality, and Depth — with evidence citations.
  4. 04Aggregate. A larger reasoning model combines the per-repo scores with server-computed stats (heatmap, commit cadence, language entropy, follower count) to produce the 6-dimension profile score + roasts.
  5. 05Correct.Deterministic server-side checks enforce anchor-scale floors (e.g. a profile with 2,000+ public commits can't score 30 Consistency) and recompute the final verdict.

~90 seconds per profile, ~$0.25 in compute. Total of ~240 files read across your top-12 repos. One rating per GitHub account per day.

▸ Data sources & caveats
  • Heatmap & commit totals: GitHub GraphQL contributionsCollection — covers the last 365 days, includes private repos when the user has opted in (default).
  • Language %: byte totals across the top 30 owned non-fork repos.
  • Curve: a small upward nudge centered on raw score ≈ 70, capping at 100. Prevents specialists from being unfairly penalised for narrow breadth.
  • Anchor corrections: when server-measured signals (e.g. privateWorkLikely, multiRepoVolume, follower count) mandate a minimum category score, the aggregation step enforces it. These are signal-conditional, not identity-based floors.
Alban1911 · 64.8/100 — Rate My GitHub