01 · Roasts
Portfolio, not popularity
120 public repos and 116 total stars: the workshop is packed, but none of configs, dustmaker, or workmelt has escaped single-digit stars yet.
CI has favorites
workmelt gets a CI workflow; dustmaker gets real tests; configs gets neither. Your quality process is choosing repos like a picky housecat.
Graveyard with a pulse
87% of repositories are stale, yet you still logged 290 commits and 70 PRs this year. The account is active; the archive is just doing historical preservation.
Game engine gravity
A 55k-line FPS and deterministic strategy resolver are serious builds. Now ship the multiplayer milestones before the architecture docs become the most-played mode.
Built using
Zoral
Shadows one worker for a week, then takes over their job with zero extra setup. Behaves exactly like the original.
zoral.ai
02 · Category breakdown
- Impact25% weight36F
- Consistency20% weight55D
- Quality20% weight61C
- Depth15% weight50D
- Breadth10% weight65C
- Community10% weight50D
03 · Stats
365-day commit heatmap
235 active days
Language distribution
- JavaScript74%
- Python10%
- HTML8%
- Shell3%
- Lua2%
- TypeScript1%
- Other2%
04 · Numbers
Owned repos
non-fork
46
Commits
last 12 months
290
Followers
65
Joined GitHub
Nov 2010
05 · Top repos
eriknomitch /
dustmaker
A documented, test-backed deterministic strategy-game prototype with a substantial engine and PixiJS client, but only 1 star, no external adoption evidence, no CI, and no license.
eriknomitch /
workmelt
A substantial, carefully documented browser multiplayer FPS with a 13-subsystem Three.js engine, procedural rendering/audio, AI navigation, and a WebSocket relay; adoption remains limited at 3 stars and there are no authoritative tests.
eriknomitch /
configs
A long-lived personal dotfiles system with documented bootstrap/symlink architecture, extensive macOS/Linux shell and Hammerspoon automation, and substantial Claude Code tooling, but little evidence of external adoption or formal validation.
06 · Timeline
- Nov 11, 2010Joined GitHub
- Aug 14, 2019Created configs — My personal config files (dotfiles) for macOS and Linux
- Jul 26, 2026Created workmelt — A multiplayer FPS shooter break with your co-workers in the browser
- Aug 10, 2026Created dustmaker
- Sep 3, 2026Most recent push to configs
07 · Compare
08 · Rubric
How this score was produced
Overall = Σ (category × weight) + gentle top-end curve
Tier thresholds
▸ How the pipeline works
- 01Scrape.Pull every non-fork repo pushed in the last 90 days, plus your contribution calendar, followers, and language byte counts — straight from GitHub's REST & GraphQL APIs.
- 02Triage.A small model reads every repo's file tree + README and picks the 20 files per repo that actually reveal how you code.
- 03Grade each repo. All repos run in parallel through a fast scoring model that reads the picked files and rates each one independently on Impact, Quality, and Depth — with evidence citations.
- 04Aggregate. A larger reasoning model combines the per-repo scores with server-computed stats (heatmap, commit cadence, language entropy, follower count) to produce the 6-dimension profile score + roasts.
- 05Correct.Deterministic server-side checks enforce anchor-scale floors (e.g. a profile with 2,000+ public commits can't score 30 Consistency) and recompute the final verdict.
~90 seconds per profile, ~$0.25 in compute. Total of ~240 files read across your top-12 repos. One rating per GitHub account per day.
▸ Data sources & caveats
- Heatmap & commit totals: GitHub GraphQL
contributionsCollection— covers the last 365 days, includes private repos when the user has opted in (default). - Language %: byte totals across the top 30 owned non-fork repos.
- Curve: a small upward nudge centered on raw score ≈ 70, capping at 100. Prevents specialists from being unfairly penalised for narrow breadth.
- Anchor corrections: when server-measured signals (e.g. privateWorkLikely, multiRepoVolume, follower count) mandate a minimum category score, the aggregation step enforces it. These are signal-conditional, not identity-based floors.